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Maestro Character Generator

Maestro is a turnkey HD/SD 3D Character Generator providing a total solution, from authoring to playout in a single package.

Integrated workflow

Maestro provides a complete workflow that meets all the graphics needs of TV stations and production houses including: news, branding, studio usages, DVE effects, OB-vans, editing, and post production - all on a single graphics platform.

Flexible, intuitive and easy to operate

Maestro optimizes control of graphics in any environment, from the manual character generator operation recalling page numbers, to a broadcasts with rundowns created manually or received via MOS, or automated broadcast controlled by a 3rd party device.

Multiple render channels can be controlled simultaneously, optimizing the studio operation, while multiple Maestro controllers can control a single render channel, enabling users to share graphic capabilities in complex productions, without adding new graphic channels.
 
Maestro’s new Allocator tool allows dynamic allocation of render resources in wide environments, enabling the optimization of their usage.
 
New graphic scenes can be created with SceneEdit authoring module, making Maestro a self-contained application that is particularly useful in standalone operations (like OB-vans).
 
Maestro’s drag and drop interface allows graphic templates to be dragged directly from the asset library into the rundown. Maestro local preview can be used for checking graphics, animation and data prior to being sent to air. A set of configurable shortcuts enables the operator to customize and configure the user interface and hot keys. All items are assigned a unique ID and can be sent to air by typing the item’s number or by mouse based execution.

Dynamic scene blending

Maestro’s dynamic scene blending architecture allows the triggering of multiple graphic scenes at the same time. Each scene is treated as an independent layer and is combined on-the-fly to form a single output channel.

Solid graphic asset management

Maestro can work as a stand alone system or in a multi system environment where a complete graphic asset management (GAM) is implemented. The GAM system provides essential tools for cooperative workflow across all applications; including ingest, cataloguing, automatic proxy generation, basic video editing, custom metadata creation, search, and user rights management.

Ticker control

Multiple tickers can be displayed with control over speed, number of loops, content updates, etc via drag and drop. The ticker content can be introduced manually or extracted from external databases. RSS feeds and SMS messages are also supported.
 
Scripting free database connection

The Maestro database query tool offers intuitive drag and drop data connection capabilities to databases such as MS SQL, ODBC, Excel, Access, and more, eliminating the need for any scripting knowledge. Each exported parameter in the scene can be pumped with information from an external database without any limit on data streams in the scene. The data connection tool is set for easy manipulation and filtering of the data.

Maestro dual channel

Maestro can be configured to control a dual channel output. One of the channels can be configured as the program out channel while the other is set as the preview channel. The system can be configured for two independent outputs which is beneficial during multi-language productions.

Controllable by automation systems

Maestro can be triggered manually or remotely by automation systems such as Ross Overdrive, Avid's Control Air, Harris, ProBel, Pebble Beach, SGT and others. Maestro is equipped with an auto scheduling functionality that allows the exact time and date for triggering each of the graphic pages in the rundown to be set.

Items can be nested into each other, so playing an individual item, by an automation system or manually, can trigger a sequence of items previously scheduled.
 
NLE plugin

With Orad’s NLE plugin, graphic templates from Maestro can be used within an NLE system without any modifications. The NLE editor can select the relevant graphics template from the database, populate it with data, assign animation and drag and drop it into the NLE time line, providing a unified look for both real-time and post production items. Avid and Apple can be used as supported editor suites.

News producer plugin - smooth MOS integration with newsroom systems

Maestro can work as a standalone system or can be integrated to newsroom systems. When linked to a newsroom system, access to the published templates is done from within the newsroom system itself, allowing journalists to continue working within a familiar work environment. Journalists can call up the template, enter relevant data for the story, preview it on a local machine –including real time data and animations, and sent it either for authorization or directly to the newsroom rundown. Once updated, a mirrored rundown within Maestro Controller is automatically updated as well. ENPS, iNews, Octopus, Dalet, Open Media and Dayang are some of the supported Newsroom systems.

Powerful 3D graphics capabilities

Maestro relies on Orad’s HDVG real-time 3D graphics rendering with dynamic scene blending enabling virtual channels to be overlaid on a single physical render channel; multiple HD/SD live video feeds; ClipPlay providing the rendering of multiple simultaneous clips independently of their format; and security options such as mechanical bypass, that warranty a safe playout in sensible environments.

Orad’s HDVG runs on Linux OS, for improved stability and performance.
 
True video graphic platform

Maestro incorporates real-time 2D and 3D graphics and animations along with multiple streams of full resolution video insertions, coupled with multiple video clips playbacks.

Maestro incorporates up to 12 full resolution video insertions in SD or up to 6 in HD. These video insertions can be mapped onto any object, providing an additional dimension when compared to standard character generators. Using video to texture methodology, multiple video files can be mapped to the scene’s objects and played back when triggered. All commonly used formats such as AVI, Quick Time, DV, DV25, and MPEG are supported and clips from different formats can reside on the same scene.

Maestro Set Key Features

  • A complete 3D turnkey on-air graphics system
  • Flexible and easy to operate
  • Scalable, providing a basic configuration with easy upgrade path by adding more components
  • Based on a solid Graphic Asset Management system
  • Unique authoring tool for all graphics: 3Designer is used to create stunning 3D graphics with minimal effort
  • Cooperative workflow: Multiple Maestro stations can be networked to share assets and data
  • Template based solution: Increases workflow efficacy
  • Scripting free solution
  • Enables last minute updates and modifications
  • Re-compositing and scene editing capabilities
  • Instantaneous creation of playlists and easy control over last minute modifications
  • Easy creation of DVE effects
  • Dynamic scene blending: Multiple virtual channels in one box
  • Embedded multi ticker control
  • Seamless integration with virtual sets
  • Integration with most common newsroom, NLE, automation and traffic systems
  • Dual Channel: 2 independent full resolution output channels in SD mode
  •  Windows-based application with fully animated local preview capabilities
  • Can play multiple clips in different file formats, including: AVI, MXF,  QT, DV, DV25 and MPEG
  • Switchable HD/SD system with a smooth upgrade path from SD to HD
  • Up to 6 full resolution HD inputs or  up to 12 SD inputs
  • Allows mixing between HD and SD inputs
  • Dual power supply for maximum redundancy

Click here for more information about Maestro 

 

 


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